top of page
Search

[Control Rig] Unreal Engine 5.2 Control Rig 教學 - Hand Ik - Hand Alignment - # 9 |手部對齊 |Tutorial

  • Writer: Liling Liu
    Liling Liu
  • Oct 4, 2023
  • 1 min read


Hand Alignment


ree

Keep your wrist in the right direction


Create Function: Hand Rotation



Hand Rotation


Input add: HandHit(Boolean), Bone (Rig Element Key), HandNormal(Vector)


ree


Use the Aim Math value and set the value back to the controller's Rotation if the hand is Hit to the wall. The Target value of AimMath comes from the Normal value hit by the hand. Primary - A: X=0.0, Y=1.0, Z=0.0。Secondary - Axis: X=0.0, Y=0.0, Z=1.0。Secondary- Target: X=1.0, Y=0.0, Z=0.0


ree

Use Hand Rotation Function to connect


Left

ree

Right


After the connection, when executing, it is found that the right hand is the opposite. Use the multiplication method of -1 to rotate the hand correctly.


ree

Left/right connect together


ree

Final Result


ree






















 
 
 

Comments


CONTACT

Liling Liu

Email: liling5731@gmail.com

© 2016 - 2025 by LilingLiu. All rights preserved.

bottom of page